Vendor Credit Management (Internal)

Dashboard (Internal)

Trezi Media

Trezi Viewer

My Sessions

My Library

My Workspace

Concept AI

Onboarding & Dashboard

Solution Strategy

To design a real-time AR/ VR based immersive software, allowing instant updates with a collaborative and integrated meeting scheduling within the platform.

Target Audience - Architects, Real estate companies, Interior Designers, Interior decor specialist.

Key Problem

  • In Architecture, design iteration cycles are slow due to dependency on offline edits, time taking renderings and back-and-forth communication between architects, designers, and stakeholders.

  • Lack of real-time collaboration led to delays in decision-making during meetings leading to increase in cost.

  • Key Observation: As end user prefer visual, real-time iteration over static presentations. Decision making improves when stakeholders experience designs live within a shared collaborative environment.

Trezi Lens

The idea is to create a space called Launcher where all the projects, materials and 3d objects can be kept as repository to use in the 3d environment. The final goal of Trezi lens is to iterate in real time for AEC industry and schedule a collaborative meeting to ease the building process. Personas: Architects, Real estate companies, Interior Designers, Decor Specialist

Role

UX Designer

Team

1 PM+1 Designer+Tech

Design Duration

16 Weeks

Platform

Desktop & Mobile App

1-10 Growth Stage (B2B)

Constraints

  • Slow learning curve for users unfamiliar with immersive/3D environments

  • Integration challenges with existing AEC tools and workflows

  • Real-time collaboration required stable internet and low latency

  • Scalability concerns with large asset libraries

  • Heavy dependency on high-performance systems for real-time 3D rendering

Key Takeaways

  • Transformed manual data into interactive dashboards for internal purpose

  • Built advanced interactive prototypes

  • Explored how AR, VR collaboration works in a workspace

  • Live editing interactions gave space to explore all kind of use cases.

  • Working closely with stakeholders taught me to implement business needs for the product.

Outcome

  • Reduced time spent on searching and managing assets. Increased usability and efficiency in 3D design workflows.

  • Faster design iterations and decision-making cycles. Improved collaboration between multiple stakeholders.

  • Established a scalable foundation for future of AEC collaboration tools.

  • Interactive dashboards for internal purpose led to high efficiency.

My Contribution

  • Conducted research to identify gaps in existing AEC workflows.

  • Created end-to-end product experience and a seamless bridge between asset management + immersive visualization + collaboration.

  • Trezi Lens is divided into 3 parts:

    1. Trezi Launcher is a centralized repository to manage assets during live collaboration and schedule meetings.

    2. Trezi Viewer is a 3D real-time immersive environment that enables instant design updates through drag and drop assets interaction.

    3. Trezi Media is a quick access to all the snapshots & walkthroughs from the session.

  • Designed a centralized panel to enable a unified interface and introduced leadership board to increase software usage.

Proposed Designs

Trezi Launcher

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